I've been more than lax about posting here lately. Here's some highlights on how things are going in various games, in as much as they affect me.
Warhammer: Still not in the beta. It's not looking promising to get in anytime soon, which is a shame, because I'd really like to ride this wave of enthusiasm before it crashes. The delay to Fall is probably good in the long run based on the beta reports, but I still was a bit disappointed.
City of Heroes: I haven't played in over a month. I like the game, but I don't like to solo, and my girlfriend, who is my usual duo partner in CoX, has been very busy, and so it just hasn't worked out lately. I like my characters, but I think CoX is destined to be my "second game" forever, even when I don't have a first.
Everquest 2: In a fit of gaming ennui, I actually bought and downloaded EQ2, complete with Kunark expansion, just to see what the talk was about. I was very excited about a lot of things about this game, and in the end two things killed it for me. One is that the client is buggy and crash-prone, which a 4-year old game has no right to be. The other is that the game is EXTREMELY arcane and not newbie-friendly in the least. I just couldn't see through the fog of war as it were; couldn't get over the initial learning curve, and it isn't grabbing me. It's very pretty for an MMO and I had fun with my Sarnak Wizard, but I won't be lasting past my free month in Norrath.
Conan: Comes out next month. I really don't care at all about this game at this point.
D&D 4th Ed.: In light of my new resolution to use this blog to talk about tabletop games as well as MMOs, D&D 4th Edition is the thing I'm most excited about. I've been reading the PHB Lite that some internet folks have compiled, lots of forum grazing and the like. I'm just very excited to get a fresh start on D&D and clear out the trash that has built up over the 7 or so years since 3rd first came out.
Showing posts with label CoX. Show all posts
Showing posts with label CoX. Show all posts
Tuesday, April 15, 2008
Tuesday, November 27, 2007
And we're sort of back
So, with the hopes of me getting into the WAR beta dwindling, my MMO addiction manifested itself in the most unlikely of ways recently, with me giving City of Heroes a second look. Yeah, it surprised me too.
I had previously played from launch to somewhere before Issue 3 came out. So WAY before City if Villians, way before the Invention system, or PvP, or much of anything other than the kickass character generator and the ability to run around and punch the same guy forever. I had heard from several people that it was a much deeper game now, and still fun, so I figured what the hell.
So I reactivated my CoH account, grabbed CoV from direct2drive, and started up a villain. She's an Ice/Dark Corrupter on Justice, named Winter Soulstice if you wanna hit me up. I'm only up to level 11, due in part to the fact that I haven't had tons of time to play, and in part to the fact that the character generator is STILL so kickass that I make tons of alts that are sitting at level 2-4 just because I wanted to make them. So in addition to my "main", I also have a Zombies/Poison Mastermind (Mama Nightshade), a Superstrength/Electric Brute (Cardiak), and a Storm/Dark Defender (Darkyn Stormy). When Issue 11 hits tomorrow, I'll make an Archery/Devices Blaster, almost solely because I can have a compound bow with a purple laser sight, which is extremely pimpin. Or, you know, maybe I'll try to actually level my main, since there's tons of options and customization stuff that pops up at 20+.
Thats the strange thing about CoX. I find myself SO EXCITED about cosmetic and prestige stuff like costume options, wings, auras, cool looking new alts, etc, that I don't really think very much about the game. I mean, I do a bit of forum sharking for good builds and thinking about what powers to take, but when I look forward to level 20, it's not because I get Stamina. It's because I get a second costume slot. In other games I didn't really care too much about that. I cared a bit, in terms of trying to get matching sets of armor or buying expensive dyes, but it was an afterthought when there was nothing else to do at endgame. Here I'm not even at the point where people say "the game really starts" and I'm already planning 2nd costumes for characters and planning multiple other alts just based on appearance or cool names or powersets. I want to play around with a stalker, and the new Dual Blades looks neat as well.
Is the supers genre just that much more fun to customize than the fantasy genre? Would I have the same amount of fun doing this if it were a fantasy game (or a sci-fi game, or whatever) with the same level of visual customization? Is it the fact that no other game has the diversity to have a team consisting of a spandex-clad Golden Age cliche, a fallen angel, a werewolf, a gritty elven archer, and an army of ninjas? Or is it something more than that?
I had previously played from launch to somewhere before Issue 3 came out. So WAY before City if Villians, way before the Invention system, or PvP, or much of anything other than the kickass character generator and the ability to run around and punch the same guy forever. I had heard from several people that it was a much deeper game now, and still fun, so I figured what the hell.
So I reactivated my CoH account, grabbed CoV from direct2drive, and started up a villain. She's an Ice/Dark Corrupter on Justice, named Winter Soulstice if you wanna hit me up. I'm only up to level 11, due in part to the fact that I haven't had tons of time to play, and in part to the fact that the character generator is STILL so kickass that I make tons of alts that are sitting at level 2-4 just because I wanted to make them. So in addition to my "main", I also have a Zombies/Poison Mastermind (Mama Nightshade), a Superstrength/Electric Brute (Cardiak), and a Storm/Dark Defender (Darkyn Stormy). When Issue 11 hits tomorrow, I'll make an Archery/Devices Blaster, almost solely because I can have a compound bow with a purple laser sight, which is extremely pimpin. Or, you know, maybe I'll try to actually level my main, since there's tons of options and customization stuff that pops up at 20+.
Thats the strange thing about CoX. I find myself SO EXCITED about cosmetic and prestige stuff like costume options, wings, auras, cool looking new alts, etc, that I don't really think very much about the game. I mean, I do a bit of forum sharking for good builds and thinking about what powers to take, but when I look forward to level 20, it's not because I get Stamina. It's because I get a second costume slot. In other games I didn't really care too much about that. I cared a bit, in terms of trying to get matching sets of armor or buying expensive dyes, but it was an afterthought when there was nothing else to do at endgame. Here I'm not even at the point where people say "the game really starts" and I'm already planning 2nd costumes for characters and planning multiple other alts just based on appearance or cool names or powersets. I want to play around with a stalker, and the new Dual Blades looks neat as well.
Is the supers genre just that much more fun to customize than the fantasy genre? Would I have the same amount of fun doing this if it were a fantasy game (or a sci-fi game, or whatever) with the same level of visual customization? Is it the fact that no other game has the diversity to have a team consisting of a spandex-clad Golden Age cliche, a fallen angel, a werewolf, a gritty elven archer, and an army of ninjas? Or is it something more than that?
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